problem: |
M98toBgl can't convert the aircraft I want to edit. |
solution: |
Make sure you are using V3.40. Make also sure the aircraft are in Flight Shop (converted to FS 98) or Aircraft Factory 99 format without moving parts. Mdl file that have been altered already, can't be converted as well. |
problem: |
When I want to compile the mdl file with Source2Bgl, the program reports "error file not found". |
solution: |
Make sure the source file, Scasm.exe, Data.dat, and Bgl2mdl.exe are all in the same directory as Source2Bgl. |
problem: |
Scasm reports error(s). |
solution: |
Open the scaerror.log, and read which error have been encountered. Spelling errors are the cause of 99% of all Scasm errors. This generally result in a unknow command error. |
problem: |
Scasm has found duplicate labels. |
solution: |
Look which label has been used twice (or more) and replace one with another label. |
problem: |
":Label" out of range. |
solution: |
Search the source file for Jump(:Label) and replace it with: Jump32(:Label) nop nop nop nop :Label is the label number of the label that is out of range. |
problem: |
Error in line XXXX -> LoadBitmap( 0 L1 EF 255 255 255 <name>.bmp) -> ')' expected. |
solution: |
Find the command in line number XXXX and add an extra space between ".bmp" and ")". If you use spaces in the bitmap name, you should add quoting marks ("") around the bitmap name. |
problem: |
At night, no textures appear. |
solution: |
Check you made the night textures, name them correctly or if they are in 256 colour mode. |
problem: |
At night, there only dark textures without light effects. |
solution: |
Open the source file and check if a L1 used in every LoadBitmap command. |
problem: |
At night, the textures are transparent. |
solution: |
You saved the textures in a format unknown by FS 2000 (compressed bmp's). Convert these textures to 24-bit colour, and convert them back to 256 colour mode. Use Optimised Octree (Nearest Colour) for best results. NEVER USE MS PAINT TO CONVERT THE TEXTURES BACK TO 256 COLOUR MODE. |
problem: |
After I have added moving parts, FS 2000 crashes or I no longer get the desired result. |
solution: |
This is a know problem, which can be solved. If you're using Aircraft Animator 1.1 or before, upgrade to the latest version and try again (upgrade is free for registered users). If it doesn't help contact me and sent the complete aircraft (also the *.mpi and source file). |