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GMAX animation variables #2A

Revised by Chris on Monday, 12 November 2001

Here are all the variables I have found for gmax animations in makemdl.exe

haven`t tried all of them yet and I`m sure some of them are not used for animation (I just kept anything that looked like it may be useful) but here they are:

(FFDS Note: Chris provided this revised list 12 November 2001)

I have removed stuff that is definately CFS2.
Legend:
--------------------------------------------------------------------------------------------------------------
K  = keyframe anim required  (time taken for anim to play is in the aircraft.cfg file as % of anim per second)
e.g       [exits]
	  number_of_exits=2
	  exit_rate.0=0.4                               ;Percent per second
	  exit_rate.1=10
Most animations appear to span over a time of 100 in GMax anything over this e.g 200 is wasted as fs stops at 
the 100 mark
--------------------------------------------------------------------------------------------------------------
FS = flightsim animates it          (the angle limits are in the aircraft.cfg file)
e.g       rudder_limit=28.997394     ; degrees
--------------------------------------------------------------------------------------------------------------
nt = i haven`t tested it yet
-----------------------------------------------------------------
l_ailer         	FS     
l_aileron		FS
left_ailer		FS  
r_ailer			FS
r_aileron		FS
right_ailer		FS
elevator		* Haven`t got just elevator to work yet
l_elevator		FS
r_elevator		FS
rudder			FS
l_rudder		nt
r_rudder		nt
trimtab			nt		
trimtab_elevator	FS
trimtab_l_aileron	FS
trimtab_r_aileron	FS
trimtab_rudder		FS
l_flap			FS
left_flap		nt
r_flap			FS
right_flap		nt
cowl_flaps0		K 	over time of 100
cowl_flaps1		K	over time of 100
cowl_flaps2		K	over time of 100
cowl_flaps3		K	over time of 100
thrust_reverser0	K       over time of 100
thrust_reverser1	K	over time of 100
thrust_reverser2	K	over time of 100
thrust_reverser3	K	over time of 100
c_wheel			nt
c_tire_blurred		FS    center wheel in full motion
l_tire_blurred		FS
r_tire_blurred		FS
c_tire_still		FS    center wheel moving slow or stopped
l_tire_still		FS
r_tire_still		FS
c_tire			nt
l_tire			nt
r_tire			nt
prop_still		nt					
prop_slow		nt
prop_blurred		nt
prop0_still		FS    prop stopped or spinning slow
prop0_slow		FS    prop spinnin medium
prop0_blurred		FS    prop spinning fast
prop1_still		FS
prop1_slow		FS
prop1_blurred		FS
prop2_still		FS
prop2_slow		FS
prop2_blurred		FS
prop3_still		FS
prop3_slow		FS
prop3_blurred		FS
l_gear			K    
r_gear			K
c_gear			K
r_spoiler		K
l_spoiler		K
r_thrust_rev		Doesn`t seem to work but thrust_reverser0 through 3 does so we don`t need it
l_thrust_rev		Same as above
rudder_water_deploy	K     Still working on 
rudder_water_rotate	K     Combining the 2 
Door_Passenger		K
Door_Cargo		K
tailhook		K   over a time of 100
l_wingfold		K   over a time of 100
r_wingfold		K   over a time of 100
***************************************************************************************
To enable wing folding add the following to the aircraft.cfg file
[folding_wings]
wing_fold_system_type=4                       ;0=None
fold_rates=0.12,0.11                          ;Percent per second
To enable the tail hook add the following to the aircraft.cfg file
[TailHook]
tailhook_length=4                             ;(feet)
tailhook_position=-15.0, 0.0, -1.0            ;(feet) longitudinal, lateral, vertical positions from datum
cable_force_adjust=1.0
****************************************************************************************
l_pontoon		nt
r_pontoon		nt
nnumber			Not for Animation, for aircrafts number e.g N700MS
color_nnumber		nt
font_nnumber		nt
elevon0L		nt
elevon1L		nt
elevon2L		nt
elevon3R		nt
elevon4R		nt
elevon5R		nt
visor			nt   Hmmm when i load the fs2000 concorde into 2002
concorde_nose		nt   i will try find out how to get these going
c_wheelwell		nt
l_wheelwell		nt
r_wheelwell		nt
c_gearlight		nt
spoilerwell_l		nt
spoilerwell_r		nt
---------------------------------------------------------------------------------
LEVERS
These appear to need keyframe animation (over a time of 100)
** only tried the above on lever_throttle0 so far **
lever_throttle0            
lever_throttle1
lever_throttle2
lever_throttle3
lever_prop_pitch0
lever_prop_pitch1
lever_prop_pitch2
lever_prop_pitch3
lever_mixture0
lever_mixture1
lever_mixture2
lever_mixture3
lever_water_rudder
lever_stick_fore_aft
lever_stick_l_r
lever_pedals_l_r
lever_collective
lever_landing_gear
lever_speed_brake
lever_parking_brake
lever_flap
lever_cowl_flaps0
lever_cowl_flaps1
lever_cowl_flaps2
lever_cowl_flaps3
---------------------------------------------------------------------------------
pylon			nt
cockpit_detail		nt
battery_switch		Can`t get it to do anything useful with keyframe
l_pct_lead_edge_flap0	nt
r_pct_lead_edge_flap0	nt
l_pct_lead_edge_flap1	nt
r_pct_lead_edge_flap1	nt
l_pct_trail_edge_flap0	nt
r_pct_trail_edge_flap0	nt
l_pct_trail_edge_flap1	nt
r_pct_trail_edge_flap1	nt
	
aux_gear		nt
-------- TAGS that may be important but don`t appear to be used in anim ------------
fuselage
parts_visible
fuselage_aft
l_wing
r_wing
                     
cowl0
cowl1
cowl2
cowl3
R_cowling_B1
R_cowling_A1
R_cowling_A2
R_cowling_B2
horizontal
damaged0
l_horizontal
r_horizontal
vertical
l_vertical
r_vertical
l_wing_tip
r_wing_tip
l_wingtip
r_wingtip
lwingtip
rwingtip
tail
l_tail
r_tail
tail_l
tail_r
nose
nose1
pilot			maybe CFS only
engine0
engine1
engine2
engine3
l_engine
r_engine
endcap_tail
endcap_l_wing
endcap_r_wing
endcap_lwing
endcap_rwing
endcap_l_wing_fold
endcap_r_wing_fold
endcap0_l_wing_tip
endcap1_l_wing_tip
endcap2_l_wing_tip
endcap0_r_wing_tip
endcap1_r_wing_tip
endcap2_r_wing_tip
endcap0_lwingtip
endcap1_lwingtip
endcap2_lwingtip
endcap0_rwingtip
endcap1_rwingtip
endcap2_rwingtip
endcap0_l_wingtip
endcap1_l_wingtip
endcap2_l_wingtip
endcap0_r_wingtip
endcap1_r_wingtip
endcap2_r_wingtip
endcap0_tail
endcap1_tail
endcap2_tail
endcap0_nose
endcap1_nose
endcap2_nose
endcap0_engine0
endcap1_engine0
endcap2_engine0
endcap0_engine1
endcap1_engine1
endcap2_engine1
endcap0_engine2
endcap1_engine2
endcap2_engine2
endcap0_engine3
endcap1_engine3
endcap2_engine3
endcap0_l_wing
endcap1_l_wing
endcap2_l_wing
endcap0_r_wing
endcap1_r_wing
endcap2_r_wing
endcap0_lwing
endcap1_lwing
endcap2_lwing
endcap0_rwing
endcap1_rwing
endcap2_rwing

 


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