Freeflight Design Shop Forum - TIPS
GMAX animation variables #2A
Revised by Chris on Monday, 12 November 2001
Here are all the variables I have found for gmax animations in makemdl.exe
haven`t tried all of them yet and I`m sure some of them are not used for animation (I just kept anything that looked like it may be useful) but here they are:
(FFDS Note: Chris provided this revised list 12 November 2001)
I have removed stuff that is definately CFS2.
Legend: -------------------------------------------------------------------------------------------------------------- K = keyframe anim required (time taken for anim to play is in the aircraft.cfg file as % of anim per second)
e.g [exits] number_of_exits=2 exit_rate.0=0.4 ;Percent per second exit_rate.1=10
Most animations appear to span over a time of 100 in GMax anything over this e.g 200 is wasted as fs stops at the 100 mark -------------------------------------------------------------------------------------------------------------- FS = flightsim animates it (the angle limits are in the aircraft.cfg file)
e.g rudder_limit=28.997394 ; degrees --------------------------------------------------------------------------------------------------------------
nt = i haven`t tested it yet
-----------------------------------------------------------------
l_ailer FS l_aileron FS left_ailer FS
r_ailer FS r_aileron FS right_ailer FS
elevator * Haven`t got just elevator to work yet l_elevator FS r_elevator FS
rudder FS l_rudder nt r_rudder nt
trimtab nt trimtab_elevator FS trimtab_l_aileron FS trimtab_r_aileron FS trimtab_rudder FS
l_flap FS left_flap nt r_flap FS right_flap nt
cowl_flaps0 K over time of 100 cowl_flaps1 K over time of 100 cowl_flaps2 K over time of 100 cowl_flaps3 K over time of 100
thrust_reverser0 K over time of 100 thrust_reverser1 K over time of 100 thrust_reverser2 K over time of 100 thrust_reverser3 K over time of 100
c_wheel nt
c_tire_blurred FS center wheel in full motion l_tire_blurred FS r_tire_blurred FS c_tire_still FS center wheel moving slow or stopped l_tire_still FS r_tire_still FS c_tire nt l_tire nt r_tire nt
prop_still nt prop_slow nt prop_blurred nt prop0_still FS prop stopped or spinning slow prop0_slow FS prop spinnin medium prop0_blurred FS prop spinning fast prop1_still FS prop1_slow FS prop1_blurred FS prop2_still FS prop2_slow FS prop2_blurred FS prop3_still FS prop3_slow FS prop3_blurred FS
l_gear K r_gear K c_gear K r_spoiler K l_spoiler K
r_thrust_rev Doesn`t seem to work but thrust_reverser0 through 3 does so we don`t need it l_thrust_rev Same as above
rudder_water_deploy K Still working on rudder_water_rotate K Combining the 2
Door_Passenger K Door_Cargo K
tailhook K over a time of 100 l_wingfold K over a time of 100 r_wingfold K over a time of 100
*************************************************************************************** To enable wing folding add the following to the aircraft.cfg file
[folding_wings] wing_fold_system_type=4 ;0=None fold_rates=0.12,0.11 ;Percent per second
To enable the tail hook add the following to the aircraft.cfg file
[TailHook] tailhook_length=4 ;(feet) tailhook_position=-15.0, 0.0, -1.0 ;(feet) longitudinal, lateral, vertical positions from datum cable_force_adjust=1.0 ****************************************************************************************
l_pontoon nt r_pontoon nt
nnumber Not for Animation, for aircrafts number e.g N700MS color_nnumber nt font_nnumber nt
elevon0L nt elevon1L nt elevon2L nt elevon3R nt elevon4R nt elevon5R nt
visor nt Hmmm when i load the fs2000 concorde into 2002 concorde_nose nt i will try find out how to get these going
c_wheelwell nt l_wheelwell nt r_wheelwell nt c_gearlight nt spoilerwell_l nt spoilerwell_r nt
---------------------------------------------------------------------------------
LEVERS
These appear to need keyframe animation (over a time of 100) ** only tried the above on lever_throttle0 so far **
lever_throttle0 lever_throttle1 lever_throttle2 lever_throttle3 lever_prop_pitch0 lever_prop_pitch1 lever_prop_pitch2 lever_prop_pitch3 lever_mixture0 lever_mixture1 lever_mixture2 lever_mixture3 lever_water_rudder lever_stick_fore_aft lever_stick_l_r lever_pedals_l_r lever_collective lever_landing_gear lever_speed_brake lever_parking_brake lever_flap lever_cowl_flaps0 lever_cowl_flaps1 lever_cowl_flaps2 lever_cowl_flaps3
---------------------------------------------------------------------------------
pylon nt cockpit_detail nt battery_switch Can`t get it to do anything useful with keyframe
l_pct_lead_edge_flap0 nt r_pct_lead_edge_flap0 nt l_pct_lead_edge_flap1 nt r_pct_lead_edge_flap1 nt l_pct_trail_edge_flap0 nt r_pct_trail_edge_flap0 nt l_pct_trail_edge_flap1 nt r_pct_trail_edge_flap1 nt
aux_gear nt
-------- TAGS that may be important but don`t appear to be used in anim ------------
fuselage parts_visible fuselage_aft
l_wing r_wing
cowl0 cowl1 cowl2 cowl3
R_cowling_B1 R_cowling_A1 R_cowling_A2 R_cowling_B2
horizontal
damaged0 l_horizontal r_horizontal
vertical l_vertical r_vertical
l_wing_tip r_wing_tip l_wingtip r_wingtip lwingtip rwingtip
tail l_tail r_tail tail_l tail_r
nose nose1
pilot maybe CFS only
engine0 engine1 engine2 engine3
l_engine r_engine
endcap_tail endcap_l_wing endcap_r_wing endcap_lwing endcap_rwing
endcap_l_wing_fold endcap_r_wing_fold endcap0_l_wing_tip endcap1_l_wing_tip endcap2_l_wing_tip endcap0_r_wing_tip endcap1_r_wing_tip endcap2_r_wing_tip endcap0_lwingtip endcap1_lwingtip endcap2_lwingtip endcap0_rwingtip endcap1_rwingtip endcap2_rwingtip endcap0_l_wingtip endcap1_l_wingtip endcap2_l_wingtip endcap0_r_wingtip endcap1_r_wingtip endcap2_r_wingtip endcap0_tail endcap1_tail endcap2_tail endcap0_nose endcap1_nose endcap2_nose endcap0_engine0 endcap1_engine0 endcap2_engine0 endcap0_engine1 endcap1_engine1 endcap2_engine1 endcap0_engine2 endcap1_engine2 endcap2_engine2 endcap0_engine3 endcap1_engine3 endcap2_engine3 endcap0_l_wing endcap1_l_wing endcap2_l_wing endcap0_r_wing endcap1_r_wing endcap2_r_wing endcap0_lwing endcap1_lwing endcap2_lwing endcap0_rwing endcap1_rwing endcap2_rwing
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