ÐÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍ© ¦ ¦ ¦ šš› ššš šššššš ššššššš ¦ ¦ žšš› ššš ššš ¦ ¦ žšš› ššš šššššš šššš ¦ ¦ žšš› ššš ¦ ¦ žšš ššš ššššššššššš ¦ ¦ ¦ ¦ Version 0.67 ¦ Ìýýýýýýýýýýýýýýýýýýýýýýýýýýýýýýýýýýýýýýýµ ¦ Alexey Goloshubin (C) 1994-96 ¦ ®ÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍ­ Virtual Presence Engine DEMO ================ General info ================ If you find a hole in floor try to walk into it and you might fall into another part of the zone. If you see a hole in ceiling, activate flight mode (CapsLock) and fly thru it (Ins). In zones with blinking walls you have to shoot at them to activate nice effects. The speed of the engine is adjusted on the fly. The points at the bottom show current ticks-per-frame rate. To get fps use the following formula: fps=timer/ticks, where timer is timer rate set with -timer xx option. The default is 70 Hz. To clear tex cache press [F12]. If you find any bugs not listed in BUGS.TXT, please, let me know. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ======================== Command-line options ======================== All the options must start with '-'. The zone name has to be the first thing on the command-line (after the program name of course ;) -timer xx - Installs timer with frequency xx -moutx xx - Mouse threshold along X-axis. -mouty xx - Mouse threshold along Y-axis ============ Controls ============ KEYBOARD: Esc - Exit to DOS M - Toggle mouse ON/OFF F1 - Nice help overlay (F1 to go back) F2 - Debug screen (F2 to go back) Keypad 5 - Full screen view Keypad 4 - Decrease view window width Keypad 6 - Increase view window width Keypad 8 - Decrease view window height Keypad 2 - Increase view window height Keypad * - Increase light intensity Keypad / - Decrease light intensity Keypad Del - Change fading table Up - Move forward Down - Move backward Left - Turn left Right - Turn right Ins - Jump (fly up in flight mode) Del - Fly down in flight mode Caps Lock - Toggle flight mode Alt+Ins - Long jump Alt+Left - Slide left Alt+Right - Slide right Shift - Run Ctrl - Shoot W - Look up X - Look down A - Look left D - Look right S - Center sight MOUSE: Move - same as cursor keys LMB - shoot RMB+Move - look up/down/around Notes - View window size can be changed ONLY if there is one view on screen. ==================== Additional demos ==================== This archive does not contain all VPE stuff. To check out other demos (SVGA, Doom maps/gfx, Heretic maps/gfx, sfx+music) send me an email and you'll get them in your mailbox :) =================== Source and LIBs =================== If you are interested in using VPE in your project or just have some questions feel free to contact me. There is a full set of utils/editors available for VPE. As I said before API has been redesigned. It'll take couple of minutes to link the engine to your program ;) There are even some comments and docs. ================== My coordinates ================== E-mail: s667@ii.uib.no WWW: http://www.ii.uib.no/~s667 Address: Alexey Goloshubin Fantoft Studentby E-226 5036 Fantoft Norway Phone: +47 55 27 65 76