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Obscurance-based Volume Rendering Framework

M. Ruiz, I. Boada, I. Viola, S. Bruckner, M. Feixas, and M. Sbert

Abstract

Obscurances, from which ambient occlusion is a particular case, is a technology that produces natural-looking lighting effects in a faster way than global illumination. Its application in volume visualization is of special interest since it permits us to generate a high quality rendering at a low cost. In this paper, we propose an obscurance-based framework that allows us to obtain realistic and illustrative volume visualizations in an interactive manner. Obscurances can include color bleeding effects without additional cost. Moreover, we obtain a saliency map from the gradient of obscurances and we show its application to enhance volume visualization and to select the most salient views.

M. Ruiz, I. Boada, I. Viola, S. Bruckner, M. Feixas, and M. Sbert, "Obscurance-based Volume Rendering Framework," in Proceedings of Volume Graphics 2008, 2008, p. 113–120. doi:10.2312/VG/VG-PBG08/113-120
[BibTeX]

Obscurances, from which ambient occlusion is a particular case, is a technology that produces natural-looking lighting effects in a faster way than global illumination. Its application in volume visualization is of special interest since it permits us to generate a high quality rendering at a low cost. In this paper, we propose an obscurance-based framework that allows us to obtain realistic and illustrative volume visualizations in an interactive manner. Obscurances can include color bleeding effects without additional cost. Moreover, we obtain a saliency map from the gradient of obscurances and we show its application to enhance volume visualization and to select the most salient views.
@INPROCEEDINGS {Ruiz-2008-OVR,
author = "Marc Ruiz and Imma Boada and Ivan Viola and Stefan Bruckner and Miquel Feixas and Mateu Sbert",
title = "Obscurance-based Volume Rendering Framework",
booktitle = "Proceedings of Volume Graphics 2008",
year = "2008",
pages = "113--120",
month = "aug",
abstract = "Obscurances, from which ambient occlusion is a particular case, is  a technology that produces natural-looking lighting effects in a  faster way than global illumination. Its application in volume visualization  is of special interest since it permits us to generate a high quality  rendering at a low cost. In this paper, we propose an obscurance-based  framework that allows us to obtain realistic and illustrative volume  visualizations in an interactive manner. Obscurances can include  color bleeding effects without additional cost. Moreover, we obtain  a saliency map from the gradient of obscurances and we show its application  to enhance volume visualization and to select the most salient views.",
pdf = "pdfs/Ruiz-2008-OVR.pdf",
images = "images/Ruiz-2008-OVR.jpg",
thumbnails = "images/Ruiz-2008-OVR.png",
doi = "10.2312/VG/VG-PBG08/113-120",
keywords = "volume rendering, illustrative visualization, ambient occlusion",
location = "Los Angeles, CA, USA",
project = "illvis,medviz",
url = "//www.cg.tuwien.ac.at/research/publications/2008/ruiz-2008-OVR/"
}
projectidillvis,medvizprojectid

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