Publications

Hybrid Visibility Compositing and Masking for Illustrative Rendering

S. Bruckner, P. Rautek, I. Viola, M. Roberts, M. C. Sousa, and M. E. Gröller

Abstract

In this paper, we introduce a novel framework for the compositing of interactively rendered 3D layers tailored to the needs of scientific illustration. Currently, traditional scientific illustrations are produced in a series of composition stages, combining different pictorial elements using 2D digital layering. Our approach extends the layer metaphor into 3D without giving up the advantages of 2D methods. The new compositing approach allows for effects such as selective transparency, occlusion overrides, and soft depth buffering. Furthermore, we show how common manipulation techniques such as masking can be integrated into this concept. These tools behave just like in 2D, but their influence extends beyond a single viewpoint. Since the presented approach makes no assumptions about the underlying rendering algorithms, layers can be generated based on polygonal geometry, volumetric data, pointbased representations, or others. Our implementation exploits current graphics hardware and permits real-time interaction and rendering.

S. Bruckner, P. Rautek, I. Viola, M. Roberts, M. C. Sousa, and M. E. Gröller, "Hybrid Visibility Compositing and Masking for Illustrative Rendering," Computers & Graphics, vol. 34, iss. 4, p. 361–369, 2010. doi:10.1016/j.cag.2010.04.003
[BibTeX]

In this paper, we introduce a novel framework for the compositing of interactively rendered 3D layers tailored to the needs of scientific illustration. Currently, traditional scientific illustrations are produced in a series of composition stages, combining different pictorial elements using 2D digital layering. Our approach extends the layer metaphor into 3D without giving up the advantages of 2D methods. The new compositing approach allows for effects such as selective transparency, occlusion overrides, and soft depth buffering. Furthermore, we show how common manipulation techniques such as masking can be integrated into this concept. These tools behave just like in 2D, but their influence extends beyond a single viewpoint. Since the presented approach makes no assumptions about the underlying rendering algorithms, layers can be generated based on polygonal geometry, volumetric data, pointbased representations, or others. Our implementation exploits current graphics hardware and permits real-time interaction and rendering.
@ARTICLE {Bruckner-2010-HVC,
author = "Stefan Bruckner and Peter Rautek and Ivan Viola and Mike Roberts and Mario Costa Sousa and Meister Eduard Gr{\"o}ller",
title = "Hybrid Visibility Compositing and Masking for Illustrative Rendering",
journal = "Computers \& Graphics",
year = "2010",
volume = "34",
number = "4",
pages = "361--369",
month = "aug",
abstract = "In this paper, we introduce a novel framework for the compositing  of interactively rendered 3D layers tailored to the needs of scientific  illustration. Currently, traditional scientific illustrations are  produced in a series of composition stages, combining different pictorial  elements using 2D digital layering. Our approach extends the layer  metaphor into 3D without giving up the advantages of 2D methods.  The new compositing approach allows for effects such as selective  transparency, occlusion overrides, and soft depth buffering. Furthermore,  we show how common manipulation techniques such as masking can be  integrated into this concept. These tools behave just like in 2D,  but their influence extends beyond a single viewpoint. Since the  presented approach makes no assumptions about the underlying rendering  algorithms, layers can be generated based on polygonal geometry,  volumetric data, pointbased representations, or others. Our implementation  exploits current graphics hardware and permits real-time interaction  and rendering.",
pdf = "pdfs/Bruckner-2010-HVC.pdf",
images = "images/Bruckner-2010-HVC.jpg",
thumbnails = "images/Bruckner-2010-HVC.png",
youtube = "https://www.youtube.com/watch?v=V-Jbgpd9OjU,https://www.youtube.com/watch?v=Tsc30U4x3ic,https://www.youtube.com/watch?v=I4x5QtG25Tc",
doi = "10.1016/j.cag.2010.04.003",
keywords = "compositing, masking, illustration",
project = "illustrasound,medviz,illvis",
url = "//www.cg.tuwien.ac.at/research/publications/2010/bruckner-2010-HVC/"
}
projectidillustrasound,medviz,illvisprojectid

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